As you have already tried out, the new items are all live and causing a controversy. Summoners are having a hard time to adjust the new visuals and the system itself. Here today, we will try to soothe the pain and explain what these new items do in particular. Welcoming you to the League of Legends Season 11 New Items Mega Thread. Let’s get going!
Navigate your way below if you are looking for a specific item.
preseason & season 11 new items
Mythics are the newcomers of the Rift. These items are now the strongest set you can buy in-game as well as acting as the base of your build. Mythics empower your gameplay besides adding strength to the Epic Items you will acquire later in the game.
One downside to this: You may not have more than one Mythic. That’s exactly why we call it the base of your build. Choosing your Mythics will have great importance; you don’t want to sell items in the middle of the game and throw your gold advantage away.
In addition to the newly added Mythics, many items found in the shop in the last season were also promoted as Mythics. Currently there are 23 in total. Let’s take a brief look at the the new Mythic Items added in Season 11:
Galeforce will be a life saver for shooters who are not capable of engaging. It will give the champion attack power, critical chance and attack speed at the right after the purchase, and will allow you to dash in the target direction when activated.
With this Mythic, all marksmen can now be Vayne. (Seriously.) The third hit of all champions who bought Kraken Slayer will deal a percentage true damage to the opponent.
Champions who opt for Immortal Shieldbow won’t be afraid of the momentary damage of assassins like Zed and Talon.
This Mythic, formerly known as the Sunfire Cape, will help tank champions survive long teamfights to maximize their damage.
Like the Sunfire Aegis, Frostfire Gauntlet, allows tanks to deal extra damage in prolonged teamfights. The difference is, its damage does not increase over time, but creates an area that slows down opponents.
This one passively deals magic damage around itself, like Sunfire Aegis and Frostfire Gauntlet. Apart from that, if activated, you gain great movement speed towards enemy champions and towers. A very useful item for tanks that would like to initiate teamfights.
DUSKBLADE OF DRAKTHARR
Assassins are even more frightening than before, thanks to the new, Duskblade of Drakhtarr. As if it is not enough to slow down the opponent you damaged almost enough to fix them in place, if the opponent dies within 3 seconds after your damage, you also gain short-term invisibility. (What in the world…) Squishy champions will tremble in fear. We do.
One of the items preferred by champions who will trade a lot is Eclipse. Within 1.5 seconds, you will be able to both inflict extra damage to the opponent by damaging them with two different sources of power: basic attacks and abilities. Won’t be really hard to win the trades with the shield you get.
Players who want to close the gaps and deal instant damage can choose the Prowler’s Claw. Thanks to its active, you can throw yourself at your opponent, and hurt them with the extra damage you get after the flight.
The item that has transformed from Liandry’s Torment to Liandry’s Anguish will be a top choice for mages who love long trades. Dealing extra magic damage to the opponent during the ongoing trade will allow them to outmaneuver the fights.
This item, formerly known as Luden’s Echo, will be preferred by mages who like to deal sudden bursts of damage rather than long trades.
Hextech GLP-800, which transformed into Everfrost by undergoing a serious name change, allows mages to zone-control in team fights. Being able to slow down and immobilize the opponents in the area it affects with its active will give you a very effective advantage in team fights.
With its new name, the Hextech Rocketbelt will help short-range mages initiate a fight. The dashing motion and the extra movement speed it provides will feel like heaven for champions with low mobility.
One of the items that made the champions who wanted long trades happy was Riftmaker. Dealing additional true damage once you reach the maximum extra damage will create a serious advantage in battles.
The Night Harvester is the perfect item for dealing extra damage while taking a more comfortable position in battles. It allows you to gain bonus movement speed as you damage your opponents.
This time, we see an item that would make fighters happy. Trinity Force will ow allow you to gain both movement speed and attack damage. You will also be able to hit twice as powerful as normal after using an ability.
An item of choice for low-health fighters is Goredrinker. In addition to gaining extra attack damage in relation to your missing health, you can instantly damage your opponents with your active and regen HP.
The Stridebreaker is an item that will appeal to fighters who love one-on-one battles. Slowing your opponent down and hitting them in the head with extra damage is generally the rough definition of fighters.
Another fighter item which will allow champions who stand out for their lifesteal, now also enables them to declare their immortality informally.
This Mythic, formerly known as Shurelya’s Reverie, will be preferred by supports who will lead team fights. It will allow you to pull the trigger with the movement speed gained with the item’s active.
LOCKET OF THE IRON SOLARI
The extra shield you give to your friends in lane trades and team fights can change the course of the battle. The Locket of the Iron Solari, now a Mythic, is just that.
One of the items that can be used to stand out in long fights. Replenishing your teammate’s HP as you damage the opponent is a feature that can be extremely useful in lane trades.
Supports with crowd control will be able to win lane trades much more easily with the Imperial Mandate. Your ADC will deal extra damage to the opponent you mark and you will get the upper hand in battles.
As you can see, Mythics are powerful enough to determine the course of the game. That’s why you won’t be able to have more than one Mythic at the same time. Think twice before you purchase one.
preseason & season 11 new items
Legendary Items were the most powerful item stage of past seasons. Many new items have been added to replace those that have been removed and converted into Mythics, and existing ones have been updated.
In this article, we will only take a look at the newly added items. The New Legendary Items added for Season 11 are:
Creating a mini Elder Dragon effect, this item will determine the winning side in close combats.
Preferred by critical strike builds, Navori Quickblades reduce the CD of your abilities by 1 on each critical strike. An item that can have a very serious impact in long fights.
FORCE OF NATURE
The Force of Nature will be very useful if you have undertaken the tank role against a team with a high AP percentage. You can stack up to 5 times, gain additional movement speed and magic resistance as you are hit with abilities.
Assassins will deal bonus physical damage to shielded champions thanks to Serpent’s Fang. Thus, another obstacle is removed for them.
Horizon Focus will be a legendary item of choice for champions with long-range abilities. You will be able to both reveal and deal extra damage to the opponent you have damaged from 750 units or put into crowd control.
An item of choice for champions who want to deal regular damage with their abilities instead of using repeated ones. Gaining additional movement and ability speed as you damage the opponent with your abilities can turn the tide of the fight.
Demonic Embrace is an item of choice for champions who want to tank themselves and do additional damage, who will jump into the middle of the battle. As you damage your opponents with your skills, you can gain armor and magic resistance and burn your opponents for 4 seconds with this item.
An item that allows you to passively slow down the opponent you damage, in addition armor piercing. One of the items to annoy rival tanks in the late game.
Silvermere Dawn took Dervish Blade’s duty upon itself. Now it’s the remedy for all crowd control effects except tossing up. This item has base values for fighter champions rather than marksmen.
An item of choice for assassins and fighters who want to respond to a team full of healing effects.
Chemtech Putrifier is an item that can be used to respond to healing effects, just like its Chainsword counterpart. The difference is that this one is for mages and supports instead of assassins and fighters.
STAFF OF FLOWING WATER
A service for other champions who want to become Nami. The shield and healing effects you make after purchasing the Staff of Flowing Water will give you extra movement speed and ability power.
Supports that value complete vision control can purchase the Stirring Wardstone to store 3 additional Control Wards. If you place 20 invisible wards, the item evolves into the Watchful Wardstone.
This item, which basically has the same effect as the Stirring Wardstone, additionally increases the number of invisible wards and control wards you can have by 1.
The Vigilant Wardstone, which can be acquired by upgrading from the Watchful Wardstone, turns your totem slot into a powerhouse. Supports can now reach 6 items at the end of the game.
Here we are at the end of the new Epic Items of preseason and season 11. When you read the patch notes from the beginning, you will better understand how radical these changes are. Before continuing with our article, a little suggestion from SenpAI: Watch out for assassins more than ever this season.
preseason & season 11 new items
The items in the Epic stage can be called more like “intermediate items”. Items at this stage are constituents of Mythics and Legendary items. Just like the Legendary ones, we will only take a look at the new items that have been added to the game for in Season 11 are:
Noonquiver is an item of choice for marksmen who want to deal with minions instead of opponents in the early game. It can help you get through the early game somewhat more comfortable as it deals bonus damage against minions and monsters.
One of the components of Guinsoo’s Rageblade is the Rageknife. It will reset your critical chance and give you extra attack damage instead. During the time you have this item, you will deal more damage, but you will not be able to critically strike.
Provides ability power and magic penetration from base stats.
It provides a small amount of absolute exploitation as well as ability power. A sensible item for mages who want to heal while trading and damaging the opponent in the early game.
A health item that provides movement speed. Simple and effective.
It accumulates a charge every 60 seconds, allowing you to gain up to 15 additional magic resistance beyond its basic stats.
As you damage the opponent, you gain temporary movement speed. An item that can be used to change positions faster in battles.
After dividing Tiamat’s attributes into two, the passive remained with Tiamat, while the active attribute is transferred to the Ironspike Whip. An item that can be used to deal extra damage to opponents and monsters.
Another simple item. As you purchase, you get extra ability speed, ability power and mana regen.
When we look at the items added in the pre-season period, we see that especially the assassins and marksmen stand out. Especially with items like Duskblade of Drakhtarr, we may be entering a 2021 season that will be poisonous for fragile champions.
In our League of Legends: Preseason & Season 11 New Items article, we tried to briefly introduce you the latest Mythics, Legendary and Epic items of the game. If you want to get more information about the changes in the pre-season, you can check out our League of Legends 10.23 Patch Notes.
If you’d like to get better at League of Legends, Download SenpAI and reach all your data from one place! SenpAI analyzes your opponents, their picks, suggests counters, and offers pro-player runes-builds regarding your pick to import before the game starts besides analyzing millions of pro player games, giving you customized videos, suggestions, and AI analysis.