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LoL 11.2 Patch Notes – Viego Is Released, New Skins!

Hello SenpAI followers! We are once again with League of Legends 11.2 Patch Notes! This patch contains a huge hoard of changes. First of all our Ruined King, Viego, and his first skin Lunar Beast Viego is here, as well as Ruined and Shan Hai Scrolls skin line. This patch is very crucial for the new season since the game had many broken champions and items before due to huge changes made to the item side of the game. Although it cannot solve all of the problems itself it is a huge step made for it. Let’s hop into the LoL 11.2 Patch Notes!


Champions

LoL 11.2 Patch Notes

Viego

Viego’s Lore, and champion splash art and voiceover released, skill set tweaked for the live patch!

lol 11.2 patch notes, Viego

Lore

Here’s Viego’s in-client bio:

“Once ruler of a long-lost kingdom, Viego perished over a thousand years ago when his attempt to bring his wife back from the dead triggered the magical catastrophe known as the Ruination. Transformed into a powerful, unliving wraith tortured by an obsessive longing for his centuries-dead queen, Viego now stands as the Ruined King, controlling the deadly Harrowings as he scours Runeterra for anything that might one day restore her, and destroying all in his path as the Black Mist pours endlessly from his cruel, broken heart.

Voiceover

Check out Viego’s full voiceover


Balance Changes

LoL 11.2 Patch Notes

Ruined Shyvana, Ruined Karma, Ruined Draven, Shan Hai Scrolls Jhin, Shan Hai Scrolls Cho’Gath, Shan Hai Scrolls Neeko, Shan Hai Scrolls Nautilus, and Lunar Beast Viego will be available on January 21, 2021. 

lol 11.2 patch notes, aatrox

Aatrox

E’s self-healing now increases during R. R self-healing decreased. Champions like Aatrox and Olaf are able to reach a scary state with massive burst healing from items (Goredrinker and Ravenous Hydra) and runes (Conqueror and Ravenous Hunter). The moments where they feel untouchable aren’t healthy, so we’re shifting their healing to be sourced more from their kit rather than from systems. 
E – Umbral Dash

  • [NEW] IT DOESN’T END HERE :: Umbral Dash’s self-healing now increases to 26/32/38/44/50% during R – World Ender

R – World Ender

  • SELF-HEALING :: 50/75/100% >>> 30/45/60%  
lol 11.2 patch notes, akali

Akali

Q cost increased later. Without her trusty Gunblade, Akali has recovered well, wielding several of the AP Mythics to her advantage instead (Night Harvester, Rocketbelt, Riftmaker). This has put her in a stronger spot than we’d anticipated, so we’re toning her down by reverting her buff from 10.23. 
Q – Five Point Strike

  • COST :: 120/110/100/90/80 energy >>> 120/115/110/105/100 energy 
lol 11.2 patch notes, azir

Azir

Q cooldown decreased. Azir lost the cooldowns on Nashor’s Tooth and thus, some of the wind beneath his wings. We’re giving him a lift by returning some of it directly into his kit.
Q – Conquering Sands

  • COOLDOWN :: 15/13/11/9/7 seconds >>> 14/12/10/8/6 seconds 
lol 11.2 patch notes, caitlyn

Caitlyn

AD growth increased.  Caitlyn’s a bit behind the curve amidst her peers, so we’re taking another shot to keep her hot on the trail. 

Base Stats

  • ATTACK DAMAGE GROWTH :: 2.88 >>> 3.3  
lol 11.2 patch notes, darius

Darius

Passive Noxian Might bonus AD decreased.  Darius has found a new friend in Stridebreaker, which allows him to execute his combo while quickly stacking his passive. We’re trimming some bonus stats from his passive to match its new consistency.
Passive – Hemorrhage 

  • NOXIAN MIGHT BONUS ATTACK DAMAGE :: 30-230 >>> 20-205 
lol 11.2 patch notes, mundo

Dr. Mundo

Q health refund on hit and on kill increased. E bonus damage increased. R health regen increased. Dr. Mundo has been struggling in top lane and the jungle. Giving him a bit more survivability and trading potential, and increasing his signature healing to make Mundo more *slurp* Mundo.

 
Q – Infected Cleaver

  • HEALTH REFUND ON HIT :: 40% >>> 50% 
  • HEALTH REFUND ON KILL :: 80% >>> 100% 

E – Masochism 

  • BONUS DAMAGE  :: 3/3.5/4/4.5/5 of his maximum health >>  4/4.5/5/5.5/6% of his maximum health

R – Sadism 

  • HEALTH REGEN :: 50/75/100% maximum health >>> 60/85/110% maximum health 
lol 11.2 patch notes, elise

Elise

Spider Q damage decreased later. With new items at her disposal and the buff on her Q in patch 10.23, Elise has been scaling too well. Time to wash the spider out.   
Q – Venomous Bite

  • DAMAGE :: 70/110/150/190/230 >>> 70/105/140/175/210
lol 11.2 patch notes, ivern

Ivern

Q shield ratio decreased. The nerf to Triggerseed’s AP ratio in patch 11.1 was only reflected in Ivern’s tooltips. We fixed it so it actually affects his shield now (oops).  

E – Triggerseed

  • SHIELD RATIO :: 90% AP >>> 80% AP
lol 11.2 patch notes, leblanc, lb

LeBlanc

Base health growth increased. Q cost decreased later.  LeBlanc may be all smoke and mirrors, but right now, she’s not fooling anyone. We’re helping this Deceiver by making it less punishing when she uses her abilities and when she engages in mid- to late- game. 

Base Stats

  • HEALTH GROWTH :: 92 >>> 97

Q – Sigil of Malice

  • COST :: 50/60/70/80/90 mana >>> 50/55/60/65/70 mana 
lol 11.2 patch notes, maokai

Maokai

E cost increased later; damage ratio decreasedMaokai support hit a growth spurt in the new season, and his enemies are feeling a bit… sapped. Making it so bushes around Maokai aren’t as scary.  

E – Sapling Toss

  • COST ::  60/65/70/75/80 mana >>> 60/70/80/90/100 mana
  • DAMAGE RATIO :: 1% per 100 AP >>> 0.8% per 100 AP 
lol 11.2 patch notes, nocturne

Nocturne

Q and R cooldowns decreased. Nocturne is falling behind his jungle pals, so it’s time to give his shadows, Paranoia, and all-around darkness some more stage time.
Q – Duskbringer

  • COOLDOWN :: 10 seconds >>> 8 seconds

R – Paranoia

  • COOLDOWN :: 150/125/100 seconds >>> 140/115/90 seconds 
lol 11.2 patch notes, nunu

Nunu & Willump

Base movement speed and health decreased.  Nunu & Willump currently get to have their tank and eat their enemies too. We’re trimming some of their baseline stats so item and rune decisions carry more weight and give them appropriate downsides as well.
Base Stats

  • MOVEMENT SPEED :: 345 >>> 340
  • HEALTH :: 570 >>> 540 
lol 11.2 patch notes, olaf

Olaf

W life steal increased; healing amplification decreased.  Buff axe-throwing buddy gets a similar adjustment to Aatrox. These changes should also tone down Olaf’s overall power, since he’s been chop-chopping down the competition. 
W – Vicious Strikes

  • LIFE STEAL :: 14/16/18/20/22% >>> 16/18/20/22/24%
  • HEALING AMPLIFICATION :: 0-50% (based on missing health) >>> 0-33% (based on missing health) 
lol 11.2 patch notes, senna

Senna

Base AS ratio increased. Passive non-kill Mist Wraith drop chance and gold from Mist Wraith increased. Q healing and damage ratio increased.  Aiming to support support Senna with more gold so that she can buy more items. We’re also giving her Q and attack speed stronger scaling across builds, which should open up more itemization options.
Base Stats 

  • ATTACK SPEED RATIO :: 0.2 >>> 0.3

Passive – Absolution

  • NON-KILL MIST WRAITH DROP CHANCE :: 22% >>> 28%
  • GOLD FROM MIST WRAITH :: 3 >>> 8

Q – Piercing Darkness 

  • HEALING RATIO :: 25% AP >>> 40% AP
  • DAMAGE RATIO :: 40% AD >>> 50% AD
  • KRAK ON, THEN :: Senna’s Q on enemy champions now adds a stack on Kraken Slayer (max one stack).  
lol 11.2 patch notes, shaco

Shaco

Passive damage increased. Leaning just a little bit closer! into Shaco’s exciting and unique points of play for stronger jungle clearing and assassination buffs.
Passive – Backstab

  • DAMAGE :: 10-25 (level 1-18) >>> 20-35 (level 1-18) 
lol 11.2 patch notes, soraka

Soraka

Q total Rejuvenation heal increased later. W heal and heal ratio increased.  We know you’ve been licking your (grievous) wounds since its buff last patch, so we’re increased Soraka’s heal power all around.
Q – Starcall

  • TOTAL REJUVENATION HEAL ::  50/60/70/80/90 >>> 50/65/80/95/110

W – Astral Infusion

  • HEAL ::  80/115/150/185/220 >>> 90/125/160/195/230
  • HEAL RATIO :: 60% AP >>> 70% AP 
lol 11.2 patch notes, trundle

Trundle

Q bonus damage ratio increased. W bonus attack speed increased. Helping the Troll King get back on his feet in the jungle and top lane, with some added power to his clear and trading.
Q – Chomp

  • BONUS DAMAGE RATIO :: 10/20/30/40/50% AD >>> 15/25/35/45/55% AD

W – Frozen Domain

  • BONUS ATTACK SPEED :: 20/40/60/80/100% >>> 30/50/70/90/110% 
lol 11.2 patch notes, varus

Varus

Base mana growth increased. R cooldown decreased early.  Varus is a straight shooter but he’s been behind the curve, especially with builds that aren’t attack speed heavy. Giving him a nudge up. 

  • MANA GROWTH :: 33 >>> 40

R – Chain of Corruption

  • COOLDOWN :: 120/90/60 seconds >>> 100/80/60 seconds 
lol 11.2 patch notes, zoe

Zoe

W minion spell shard drops updated. With a new item landscape, it’s time for us to add some pizazz to the pool of minion drops from Zoe’s Spell Thief. In doing this, we also removed Redemption because it offered frustrating power across the map when dropped.
W – Spell Thief

  • MINION SPELL SHARD DROPS NOW INCLUDE:: Randuin’s Omen, Locket of the Iron Solari, Turbo Chemtank, Shurelya’s Battlesong, Youmuu’s Ghostblade, Goredrinker, Stridebreaker, Prowler’s Claw
  • MINION SPELL SHARD DROPS NO LONGER INCLUDE:: Redemption
  • ITEM SHARD BUGFIXES:: Casting Zoe’s W – Spell Thief with a shard of an item in her inventory no longer causes that actual item to go on cooldown. Additionally, using an item with a damaging passive right after using its shard no longer causes the second instance to deal 0 damage. 

LoL 11.2 Patch Notes Rune Changes

LoL 11.2 Patch Notes

Ravenous Hunter

Ravenous Hunter has been the pick of the Domination litter while also performing slightly above average, so it’s in a good spot for a small nerf.

  • OMNIVAMP 2% per Bounty Hunter stack (maximum 11%) ⇒ 1.7% per Bounty Hunter stack (maximum 9.5%)

Items

LoL 11.2 Patch Notes

Essence Reaver

 Essence Reaver has been a little weak, so we’re giving it a bump up for mana-hungry champions. 

  • SPELLBLADE MANA RESTORE :: 3% of maximum mana >>> 40% of mana from damage dealt from Spellblade (before damage reduction)  

Galeforce 

Galeforce is outperforming the other marksmen Mythics, both in the “crit chance”  space and  for champions who can flex into Lethality. As such, we’re pulling back some of the power we gave Galeforce in earlier patches.

  • CLOUDBURST COOLDOWN :: 60 seconds >>> 90 seconds (applies to Ornn’s Typhoon as well)

Hextech Rocketbelt 

While Rocketbelt’s gap closing ability is its intended unique factor, it shouldn’t be the only source for engages every game.

  • SUPERSONIC BONUS MOVEMENT SPEED :: 50% for 2 seconds >>> 30% for 1.5 seconds 

Imperial Mandate 

Despite a recent trip to the patch notes in 10.25, Imperial is still a strong item for solo lanes and champions with multiple CC abilities. Our priority here is to move it out of the hands of solo laners and to simplify its confusing trigger condition.
COORDINATED FIRE COOLDOWN :: Applies when ally consumes the mark >>> initial application of slow/immobilize 

Kraken Slayer 

Kraken Slayer is extremely powerful on champion abilities that churn out on-hits. Those abilities tend to have on-hit modifiers for this exact purpose, so Kraken Slayer will now leverage those modifiers of the following champion abilities:
Aphelios 

  • Severum Q – Onslaught 

Katarina

  • R – Death Lotus

Urgot 

  • W – Purge 

Shurelya’s Battlesong

 With the cost reduction to Chemtank, the niches for Shurelya’s and Chemtank are getting too close for comfort, so we’re differentiating the two while making it more suitable for enchanters and AP users.

  • HEALTH :: 350 >>> 200
  • [REM] BONUS MOVEMENT SPEED :: Shurelya’s no longer grants 5% movement speed
  • [NEW] ABILITY POWER :: Shurelya’s now grants 40 AP 
  • BASE MANA REGEN :: 50% >>> 100%
  • BUILD PATH :: Kindlegem + Faerie Charm + Winged Moonplate + 650 gold >>> Kindlegem + Bandleglass Mirror + 750g 

Gargoyle Stoneplate

Given the premium price you pay for a Stoneplate, it’s not quite powerful enough,  as it’s very comparable to its cheaper Legendary competitors. We’re buffing up its durability stats to help you soak up all of the aggro.

  • FORTIFY BONUS ARMOR AND MR :: 3% (max 15%) >>> 5% (max 25%) 

Lethality Items

 We’re lowering the cost of some of the utility Lethality items to create a new division of 2600 gold AD items, both for AD supports and traditional assassins.


Umbral Glaive

  • TOTAL COST :: 2800 gold >>> 2600 gold
  • ATTACK DAMAGE :: 55 >>> 50
  • BUILD PATH :: Serrated Dirk + Caulfield’s Warhammer + 600 gold >>> Serrated Dirk + Long Sword + Long Sword + 800 gold

Serpent’s Fang

  • TOTAL COST :: 2800 gold >>> 2600 gold
  • ATTACK DAMAGE :: 60 >>> 55

Chempunk Chainsword 

  • TOTAL COST :: 2700 gold >>> 2600 gold
  • HEALTH :: 200 >>> 150 

Marksman Legendary Items 

We’re adjusting some of the stats on marksman Legendary items so that they give more attack speed than their components.

Phantom Dancer

  • BUILD PATH :: Zeal + Dagger + Dagger + 850 gold >>> Zeal + Dagger + Dagger + 950 gold
  • ATTACK SPEED :: 40% >>> 45% 

Runaan’s Hurricane

  • BUILD PATH :: Zeal + Dagger + Dagger + 850 gold >>> Zeal + Dagger + Dagger + 950 gold
  • ATTACK SPEED :: 40% >>> 45%  

Tank Mythics

Sunfire Aegis has been wildly popular in contrast to other tank Mythic options, even though they seem similarly powerful in terms of win rate. The hope is that by making a separate, lower price tier for the other tank Mythic items (with each also getting a kiss and a buff), they will have more occasions where they’ll be purchased by support tanks and junglers. 

Sunfire Aegis

  • MYTHIC PASSIVE :: 5 ability haste per Legendary item >>> 5% tenacity and slow resist per Legendary item

Frostfire Gauntlet

  • TOTAL COST :: 3200 gold >>> 2800 gold
  • BUILD PATH :: Bami’s Cinder + Null-Magic Mantle + Chain Vest + 850 gold >>> Bami’s Cinder + Cloth Armor + Null-Magic Mantle + 950 gold
  • ABILITY HASTE :: 15 >>> 20
  • ARMOR :: 50 >>> 25

Rimeforged Grasp (Ornn Upgrade)

  • ARMOR :: 65 >>> 40
  • MAGIC RESIST :: 35 >> 40
  • ABILITY HASTE :: 20 >>> 25

Turbo Chemtank

  • TOTAL COST :: 3200 gold >>> 2800 gold
  • BUILD PATH :: Bami’s Cinder + Cloth Armor + Negatron Cloak + 900 gold >>> Bami’s Cinder + Cloth Armor + Null-Magic Mantle + 950 gold
  • MAGIC RESIST :: 50 >>> 25
  • ABILITY HASTE :: 15 >>> 20
  • MYTHIC PASSIVE :: 5% tenacity and slow resist per Legendary item >>> 5 ability haste per Legendary item

Turbocharged Hexperiment (Ornn Upgrade)

  • MAGIC RESIST :: 65 >>> 40
  • ARMOR :: 35 >>> 40
  • ABILITY HASTE :: 20 >>> 25 

In-Game Shop Updates and Bugfixes

  • Items purchased from a pre-saved Item Set will appear in the appropriate slots in which they were saved in the Collection tab
  • This happened in 11.1 but we forgot to include it (how ironic)! The shop will now remember your pins and open tab between games.
  • Blade of the Ruined King now properly shows up in the Item Shop when the player filters for move speed items
  • Actions that automatically close the Item Shop will no longer cause players to be unable to cast abilities or Summoner Spells
  • Chempunk Chainsword’s cost has been corrected to the appropriate amount in the Item Shop
  • Fixed a crash when alt-tabbing (or changing resolutions) and then clicking the search field of the Item Shop

ARAM Balance Changes

Buffs

  • Akali :: +10% damage dealt & -15% damage taken >>> +15% damage dealt & -15% damage taken
  • Annie :: -5% damage dealt >>> Normal
  • Azir :: +10% damage dealt >>> +10% damage dealt & -5% damage taken
  • Ezreal :: -5% damage dealt & +5% damage taken >>> -5% damage dealt & +3% damage taken
  • Master Yi :: Normal >>> -3% damage taken
  • Nunu & Willump :: -5% damage taken >>> +5% damage dealt & -5% damage taken
  • Rumble :: -5% damage taken >>> +5% damage dealt & -5% damage taken
  • Sylas :: Normal >>> -5% damage taken
  • Tahm Kench :: +5% damage dealt & -5% damage taken >>> +5% damage dealt & -10% damage taken

Nerfs

  • Ashe :: -5% damage dealt & +5% damage taken >>> -10% damage dealt & +5% damage taken
  • Corki :: -3% damage taken >>> Normal
  • Elise :: +5% damage dealt & -10% damage taken >>> +5% damage dealt & -5% damage taken
  • Gragas :: -5% damage taken >>> -3% damage taken
  • Kled :: +5% damage dealt & -5% damage taken >>> -5% damage taken
  • Nasus :: Normal >>> +5% damage taken
  • Rell :: Normal >>> -5% damage dealt
  • Riven :: +5% damage dealt & -5% damage taken >>> +3% damage dealt & -5% damage taken
  • Yone :: +3% damage dealt & -5% damage taken >>> +3% damage dealt & -3% damage taken
  • Yorick :: +3% damage dealt >>> Normal

Bugfixes/QoL Changes

  • LEAGUE CLIENT: Eternals Progression no longer covers Honor Votes in the post-game lobby
  • LEAGUE CLIENT: Cleaned up code to reduce the number of uncaught Javascript errors for an important plugin that launches prior to getting into Champ Select
  • Fixed an issue that required you to have to press Shift+Enter twice in order to say “gg wp” after the Nexus explodes
  • Soraka is no longer able to maintain increased move speed when a low-health Yuumi is attached to her
  • Fixed a bug where the Rift Herald would occasionally do 0 damage to a turret
  • Garen’s E – Judgment spin speed now properly accounts for the bonus Legendary item attack speed that Trinity Force’s Mythic passive grants
  • Lissandra’s R – Frozen Tomb no longer applies the Horizon Focus debuff to all enemies in its area of effect; now only debuffs the immobilized enemy
  • Udyr is no longer able to trigger Eclipse’s Ever Rising Moon with a single attack from Q – Tiger Stance or R – Phoenix Stance
  • After hitting an enemy with Pantheon’s spear from Grand Starfall, the slow debuff icon will now properly appear in the affected enemy’s buff bar
  • Runaan’s Hurricane no longer gives less attack speed than its item components combined
  • Descriptions of Umbral Glaive, Serpent’s Fang, and Chempunk Chainsword have been updated in the Collection tab
  • Fixed a bug where Zyra’s Horizon Focus’ debuff would reset if she has Scorch equipped
  • Fixed a bug where jungle items would be removed from the Recommended items tab if the player purchased a Refillable Potion
  • Fixed a bug where Smiting five times would not consume the jungle item, allowing the player to sell it for gold 
  • Draven’s Q – Spinning Axe no longer generates more than the intended Tear of the Goddess mana charges

Upcoming Skins & Chromas


The following skins will be released in this patch.  

  • Ruined Shyvana 
  • Ruined Karma
  • Ruined Draven
  • Shan Hai Scrolls Jhin
  • Shan Hai Scrolls Cho’Gath
  • Shan Hai Scrolls Neeko
  • Shan Hai Scrolls Nautilus
  • Lunar Beast Viego

The following chromas will be released this patch: 

  • Ruined Shyvana 
  • Ruined Karma
  • Ruined Draven 
  • Shan Hai Scrolls Jhin
  • Shan Hai Scrolls Cho’Gath
  • Shan Hai Scrolls Neeko
  • Shan Hai Scrolls Nautilus
  • Lunar Beast Viego”

Champion Skins

Header text

Lunar Beast Viego

Ruined Draven

Ruined Draven

1350 RP

A showman no matter the circumstance, Draven challenged Viego to a duel that the Glorious Executioner immediately lost, resulting in his ruination. Unlike his ruined brethren, little has changed about Draven save for a white shock hair on his head and a slightly more vicious personality than usual.”

Hear that? Death’s knocking. 

Ruined Draven is hitting the Rift with:

  • New models and textures!
  • New VFX!
  • New SFX!
  • New recall animation!
  • New VO processing!

Ruined Draven is set to be 1350 RP. 

Ruined Karma

Ruined Karma

1350 RP

Surviving the initial ruination of Ionia, Karma is ultimately lost during a second one led by Viego himself. With the Spirit of Ionia itself removed from the continent, the Ionian people must band together to save one another, even as Karma twists the souls of millions to a new, horrific purpose.”

I have seen two paths and made another between. 

Ruined Karma is hitting the Rift with:

  • New models and textures!
  • New VFX!
  • New SFX!
  • New recall animation!
  • New VO processing!

Ruined Karma is set to be 1350 RP. 

Ruined Shyvana

Ruined Shyvana

1350 RP

Shyvana’s ruination brings a newfound darkness, as well as clarity. Turning swiftly against Demacia for its persecution of magic, and sinking into her more draconic emotions, she appears as an avenging beast of old, ready to topple Demacia for its ignorance.

I will dance in their ashes.

Ruined Shyvana is hitting the Rift with:

  • New models and textures!
  • New VFX!
  • New SFX!
  • New recall animation!
  • New VO processing!

Ruined Shyvana is set to be 1350 RP. 

Shan Hai Scrolls Cho’Gath

Shan Hai Scrolls Cho’Gath

1350 RP

A mythical, titanic beast painted within the mysterious Shan Hai Scrolls, whose gluttony resulted in eternal karmic punishment, Cho’gath has seized upon the Scrolls’ connection to the multiverse and plans to devour both his own world and then all others.”

Shan Hai Scrolls Cho’Gath, A mythical creature punished for his gluttony with eternal life within Shan Hai Scroll. He comes with with :

  • New models and textures!
  • New VFX!
  • New SFX!
  • New Recall! 

Shan Hai Scrolls Jhin

Shan Hai Scrolls Jhin

1350 RP

A mad god who resides within a mysterious painting older than creation, Jhin has grown bored of the canvas in which he dwells and wishes to bring his art to new, fresh eyes. He has begun weaving the edges of the painting into the fabric of the multiverse, hoping to escape his confinement.”

Shan Hai Scrolls Jhin, a mad god who got bored with his life inside of a painting and wants to bring his own art in front of a new audience. He comes with:

  • New models and textures!
  • New VFX!
  • New SFX!
  • New Recall! 

Shan Hai Scrolls Nautilus

Shan Hai Scrolls Nautilus

1350 RP

A guardian who helped seal the mad god Jhin within a holy waterfall, as depicted within the mysterious painting known as the Shan Hai Scrolls. Over the millenia, Jhin has whispered of power, freedom, and true godhood to Nautilus, until he finally released him. Now twisted with anger, Nautilus’s rivers run not with water, but molten magma.”

Shan Hai Scrolls Nautilus – A guardian who helped to seal mad god Jhin and got depicted in Shan Hai Scrolls. Now twisted by Jhin over the millennia of his whispers about power and freedom, Nautilus’ rivers are filled with magma instead of water. He comes with:

  • New models and textures!
  • New VFX!
  • New SFX!
  • New Recall! 

Shan Hai Scrolls Neeko


Shan Hai Scrolls Neeko

1350 RP

A kindly god of the Shan Hai Scrolls who remembers her counterpart, Jhin, from before he succumbed to madness, Neeko believes she can return Jhin to the side of good before the painting’s magic fades and doom befalls the multiverse, but she knows such an expenditure of power may destroy her in the process.


Champion Chromas

LoL 11.2 Patch Notes

Lunar Beast Viego

Ruined Draven

Ruined Karma

Ruined Shyvana

Shan Hai Scrolls Cho’Gath

Shan Hai Scrolls Jhin

Shan Hai Scrolls Nautilus

Shan Hai Scrolls Neeko

Summoner Icons

LoL 11.2 Patch Notes

Four new summoner icons are now live!


Festival of Beasts Event Icon

A celebration like this only comes once a year!


LCS Made by Many Icon

This icon was earned by watching the 2021 LCS Spring Split.


Master’s Challenge Season 7 Icon

Earned by making to the top 2000 in China’s Master’s Challenge server.


Is My Mic On? Icon

This icon was earned through drops on Lolesports.


Emotes

LoL 11.2 Patch Notes

Master’s Challenge Season 7 Emote 1, Master’s Challenge Season 7 Emote 2

TFT Fates Stage 1 [RANK]

Awesome Sauce!

Crushed It!, Your Move


That’s all for League of Legends 11.2 Patch Notes, Share your thoughts on these patch notes with us in the comments, and stay tuned to SenpAI to stay up to date with LoL!

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