New Champion Senna the Redeemer
New champion Senna is finally released on November 10th. Lucian and Senna coming together back. Senna is the game’s first marksman-support champion. In this way, Senna stands out as a very original champion.
According to her lore, Senna, whose soul was captured by Thresh and trapped inside the Lantern, was subjected to torture for 6 years. Although imprisoned for years, however, she did not forget her training with Lucian alongside the Light Guardians and the conflicts she stood with them. She remembers everything.
Despite all this, she died. For six years she was tortured, she witnessed the torture of other souls who were imprisoned with her in Thresh’s lantern, and we can say that her personality was also affected by these experiences, fate. What she saw during her time in the lantern, gave her new abilities.
For the Senna’s ability set, the first thing that takes attention is; Senna collecting ghouls like Thresh collecting souls. By collecting ghouls, Senna improves her own statistics, can gain many advantages.
Also, the name of her Q ability – Piercing Darkness, we can see the name is quite similar as Lucian’s Q ability – Piercing Light, highlights her support characteristics. The egg, adds deep in-game storytelling.
Let’s take a closer look at her abilities.
Passive – Absolution
Senna’s Relic Cannon is slow to fire, but deals bonus damage. She can power up its range, Attack Damage, and Crit chance over time by absorbing Mist from enemy champions she’s attacking or from wraiths that spawn from dead enemies.
Q – Piercing Darkness
Senna fires a bolt that heals her allies, and damages her foes. Senna can keep attacking to decrease Piercing Darkness’ cooldown. Can be used through ally totems, structures, minions and champions.
W – Last Embrace
Senna commands the Mist onto the first target hit, damaging them and then rooting that target and surrounding enemies after a brief delay. If Last Embrace kills the target, it will root surrounding enemies instantly.
E – Curse of the Black Mist
Senna dissolves into a cloud of mist, gaining movement speed and camouflaging her and her nearby allies. Teammates who emerge from the mist appear as unclickable wraiths to enemies until they either attack or get close.
R – Dawning Shadow
Senna fires a global beam. Allies in the beam are shielded and enemies caught in the center of it take damage.
When played as support, we see that she has a play on poking opponents in lane and snowballing herself for late game by gathering ghouls. Also, falling behind in the early game as Senna, will be quite difficult to recover for the late game.
Senna’s passive offers a variety of advantages when you hit an opponent twice in a row or collect ghouls coming out of slayed units. With Senna, you can hit more powerful straight shots from further range and win damage trades. But because the basic hit animation is too slow, it will be safer to stand behind the minions to poke opponents. Because you may not be able to avoid various stun, snare or slow effects thanks to slow basics. The situation cause you to lose control of the lane and fall you back.
With the long range of “Q” ability, you can heal your teammates as you poke your opponents from safe distances. You can also help to push lanes and get your team to take control over the river.
“W” ability can create successfull scenarios in preparing for ganks with its long range and crowd control effect. Also, is a great mechanic for dodging lane ganks.
With the”E” ability you can make various surprises to your opponents by hiding your teammates. You can bring your jungler with you, or you can win the teamfight with a surprise Malphite R through fog and catch the opponent off guard.
With “R” ability, you can include every fight whole rift. By controlling the map and the life bars of your teammates, you can save them and score points with a Dawning Shadow.
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