Patch 12.22 already hit the live servers and with it comes all system changes planned for pre season. Among them are item changes, new additions, adjustments and even the return of old favorites. Learn all about Items Changes for LoL patch 12.22 in this SenpAI entry.
The first glances of Season 13 already hit the rift. You can check in these entries all changes for Season 13 and progressions + changes every patch. In the other hand, if your looking ways to improve ahead of ranked season you can check our app SenpAI in this link,
Preseason Item changes for LoL Season 13 (Patch 12.22)
Tank Items
Changes and Tweaks
For starters, two Mythics are turning into legendaries. These items are Sunfire Aegis and Turbo Chemtank, both now cost less and give fewer stats.
Biggest changes besides costs are the removal of armor for Turbo Chemtank and magic resist for Sunfire Aegis.
Besides that, one of the items that receive some big QOL changes is Randuin’s Omen.
Right now the legendary tank item gives more HP 250 => 400. But these improvement come with a cost to the armort stat changing from 90 to 60 and now it doesn’t grant Ability haste.
- Critical Resistance: Critical Strikes deal 20% less damage (better against Crit ADCs and splitpushers like Trynd).
- Actve – Humility: Briefly slow nearby enemiesby 55% for 2 seconds (60 second cooldown)
- Passive – Rock Solid: Reduce incoming damagefrom attacks by up to 5 +0.35%, capped at 40% of attack’s damage
These changes come with a cost. Now the Gold required is 3000. Randuin’s Omen new build path: Warden’s Mail + Giant’s Belt
The last change was to Iceborn Gauntlet
- Gold Cost: 2800 ⇒ 3000
- Health: 450 ⇒ 400
- Armor: 25 ⇒ 50
- Magic Resist: 25 ⇒ 0
- Ability Haste: 20 (unchanged)
- Build Path: Bami’s Cinder + Null-Magic Mantle + Cloth Armor ⇒ Sheen + Kindlegem + Chain Vest
- Passive – Spellblade: After using an ability, your next attack is enhanced with an additional 100% base AD physical damage and creates a frost field for 2.5 seconds. Enemies that move across the field are slowed by 15% +.004% bonus health (halved for ranged users). Your primary target is crippled, applying a 100% stronger slow on them and reducing their damage by 10% against you for 2.5 seconds. 1.5 second cooldown.
- Mythic Passive: Grants all other Legendary items 50 health, 5% Tenacity, and 5% slow resist
New Tank Items:
From left to right: Jack’Sho, The Protean – Heart of Steel – Radiant Virtue
Each and one of this items exists to fill a different niche. Jack’Sho was devised to help team fight and damage per sec. Heart of Steel Radiant of Virtue its made to support teammates in fights, healing allies when ulting
These are the stats
Jack’Sho, the Protean
- Gold Cost: 3000
- Health: 400
- Armor: 30
- Magic Resist: 30
- Ability Haste: 20
- Build Path: Aegis of the Legion + Kindlegem + Ruby Crystal
- Passive – Voidborn Resilience: For each second in champion combat, gain a stack granting 2 armor and MR, up to 8 max. At max stacks become empowered, instantly draining enemies around you for 3% of your max health (reduced to 30% against minions and monsters) and increasing your resists by 10% until end of combat.
- Mythic Passive: Grants all other Legendary items 5 armor and 5 magic resistance
Heart of Steel
- Gold Cost: 3200
- Health: 800
- Health Regen: 200%
- Ability Haste: 20
- Build Path: Kindlegem + Crystalline Bracer + Giant’s Belt
- Passive – Colossal Consumption: Charge up a powerful attack against a champion over 3 seconds while within 700 range of them. The charged attack deals 125 +6% of your max health as bonus physical damage, and grants you 10% of that amount as permanent max health. 30 second cooldown per target.
- Mythic Passive: Grants all other Legendary items 1% bonus health and 6% champion size
Radiant Virtue
- Gold Cost: 3000
- Health: 400
- Armor: 30
- Magic Resist: 30
- Ability Haste: 20
- Build Path: Aegis of the Legion + Kindlegem + Ruby Crystal
- Passive – Guiding Light: Upon casting your ultimate you Transcend, increasing your max health by 10% for 9 seconds. While Transcended, you and allies within 1200 range of you gain 15 non-ultimate ability haste and heal for 1% of your max health every 3 seconds, increased by up to 100% based on that champion’s missing health. 60 second cooldown.
- Mythic Passive: Grants all other Legendary items 100 health
Returning Items: Rod of Age and Spear of Shojin
Rod of Age and Abyssal Mask now have Catalyst of Aeons back
Also with the return of Rod of Age it bring back its old component Catalyst of Aeons that is also going back to be part of the build path of Abyssal mask. These are the changes for these items.
Rod of Age
- Gold Cost: 3200
- Ability Power: 60
- Health: 300
- Mana: 400
- Build Path: Catalyst of Aeons + Blasting Wand + Amplifying Tome
- Passive: This item gains 20 health, 20 mana, and 4 ability power every minute, up to 10 times, for a maximum of 200 health, 200 mana, and 40 ability power. Upon reaching max stacks, gain a level and all effects of Eternity are increased by 50%. (Note: this will not increase the level cap of 18)
- Unique Passive – Eternity: Restore mana equal to 8% of premitigation damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second. For every 250 health or mana restored this way, gain 25% decaying move speed for 2 seconds.
Mythic Passive: Grants all other Legendary items 5 Ability Haste
(Mid Patch Update: Costs changed from 3200 to 2800. After complaints for a large user base)
Abyssal Mask
Gold Cost: 2700 ⇒ 3000
- Health: 450 ⇒ 500
- Mana: 0 ⇒ 300
- Magic Resist: 35 ⇒ 40
- Ability Haste: 10 (unchanged)
- Build Path: Kindlegem + Spectre’s Cowl ⇒ Catalyst of Aeons + Spectre’s Cowl
- NEW Passive – Eternity: Restore mana equal to 8% of premitigation damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second.
Passive – Unmake: Curse nearby enemy champions, reducing their magic resist by 5 + 1.2% bonus health (max 25). For each Cursed enemy, gain 9 magic resist.
Catalyst of Aeons
- Gold Cost: 1100
- Health: 225
- Mana: 300
- Build Path: Ruby Crystal + Sapphire Crystal
- Unique Passive – Eternity: Restore mana equal to 8% of premitigation damage taken from champions, and health equal to 20% of mana spent, up to 15 health per cast. Toggled abilities can only heal for up to 15 per second.
Items for the AD casters – Spear of Shojin and Navori Quickblades
Spear of Shojin returns, the item that back in the day made Renekton and Jax so OP that both of them were the go-to picks in worlds. It comes with a caveat, returns with more conditions so it doesn’t go overboard. These are the stats.
- Gold Cost: 3400
- Attack Damage: 65
- Health: 300
- Ability Haste: 20
- Unique Passive – Dragonforce: Non-ultimate spells gain an extra [8 (+8% bonus AD) Ability Haste for melee champions | 6 (+6% bonus AD) Ability Haste for ranged champions], reduced to [4 (+4% bonus AD) Ability Haste for melee champions | 3 (+3% bonus AD) Ability Haste for ranged] for spells with immobilizing effects
Unique Passive – Exigency: Gain up to [15% melee | 10% ranged] move speed, based on your % missing health (maxed out while below 33% health) - Build Path: B.F. Sword + Kindlegem + Caulfield’s Warhammer
Another item that got some needed love is Navori Quickblades. The change was to add new passives to let it play more the fantasy of an crit item for ad casters. These are the changes.
- Gold Cost: 3400
- +60 attack damage
- +20% critical strike chance
- Ability Haste: 30 ⇒ 20
- NEW Unique Passive – Transcendance: If you have at least 60% Critical Strike Chance, your Attacks reduce your non-Ultimate Ability cooldowns by 15% of their remaining cooldown.
- NEW Unique Passive – Impermanence: Your abilities deal up to 20% increased damage based on critical strike chance
Revamp of Items and Tweaks
Ravenous Hydra
- Attack Damage: 70 ⇒ 65
- Unique Passive – Cleave: 60-12% total AD (based on distance) ⇒ 60% of total AD for melee champions and 30% of total AD for ranged champions to all enemies around them
- Unique Passive – Carnivorous: Gain 0.6 AD and 0.1% Omnivamp on minion kills, increased to twice that amount for champions, large/epic monsters, and siege minions. Stacks up to 24 AD and 4% Omnivamp. Lose half of these stacks on death.
Tiamat
- Unique Passive – Cleave: 60-12% total AD (based on distance) ⇒ 50% of total AD for melee champions and 25% of total AD for ranged champions to all enemies around them
Aegis of the Legion cost went from 1400 to 1200 gold
Conclusion
All changes for items should shake heavily the meta, so once this go live would take a long time for players to realize which combinations would be the strongest for their champs, even more which are going to become meta.
To learn more about the other changes live on servers. Feel free to check our other posts:
System changes and Communication system
Most of this information was sourced of 12.22 patch notes.