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Senpai Explains; League of Legends Patch Notes 10.8

Focusing on mostly jungle and experience changes, League of Legends Patch Notes 10.8 is out. Let’s quickly dive into it!

Champions

  • Aphelios: Passive bonus armor penetration removed, lethality added. Q ability level scaling takes longer for base damage and cooldowns, damage ratio increased.
  • Ashe: Q bonus attack speed increased.
  • Evelynn: Q damage increased.
  • Kalista: Base armor reduced. E slow decreased.
  • Master Yi: R bonus attack speed decreased.
  • Orianna: W movement speed modifier increased later. E shield ratio increased.
  • Ryze: Base health, armor, and damage rounded up. Q movement speed increased.
  • Senna: Passive Mist Wraith spawn chance decreased.
  • Sett: W base damage decreased.
  • Soraka: Base mana increased. Q cost decreased.
  • Tristana: E bonus damage ratio increased.
  • Urgot: E bugfixes. R cooldown decreased.
  • Varus: R cooldown increased.
  • Xayah: E damage per feather hit increased.
Xayah got a huge buff to her E.

Thoughts

In the first look, we see lots of ADCs changes. The most important one is Aphelios, of course. He is a fierce bot lane and it didn’t matter how much Riot nerfed him, he always found a way to the meta. Nerfing his passive armor reduction will hit him hard.

There are other minor changes, like Ashe Q bonus AS buff, Tristana E bonus damage buff, Kalista E nerf and Varus R nerf. These are all good but Xayah buff stands out. Her major damage output, E ability, got a significant buff. This will improve her popularity as if she was not strong enough.

Funnel mechanics

UNIQUE – Monster Hunter

  • Minion gold penalty trigger: Gold earned from minion kills is greater than 50% of your gold earned from monsters ⇒ 40% of your gold earned from monsters
  • Minion gold penalty removalAt 14:00 ⇒ At 20:00
Jungle changes will make players’ lives easier.

Death changes

  • Pity zooms: On death, gain a smaller version of Homeguards which gives the player about 2.5 seconds less time to get back to lane.
  • Lone wolf: At levels 1-6, a champion’s solo kills grant 20% more experience and assisted kills grant 20% less experience. At levels 7-8, these numbers are reduced to 10%.

Thoughts

Death changes on League of Legends Patch Notes 10.8 are quite interesting. Riot wants to make games less snowball-ish, and wants to give players a more fair shot to comeback. Small homeguard buff will be effective, especially in the early game.

Jungle buffs and QOL item changes

  • Jungle camp XP1.25x more XP at levels 9+ ⇒ 1.35x more XP at levels 9+ (between 10-13 additional XP per camp)
  • Hunter’s Machete Unique Passive – Nail: Now heals for 50% more when below 30% maximum health
  • Hunter’s Talisman Unique Passive – Tooth: Now heals for 50% more when below 30% maximum health
  • Skirmisher’s Sabre Unique Passive – Tooth/Nail: Now heals for 50% more when below 30% maximum health
  • Stalker’s Blade Unique Passive – Tooth/Nail: Now heals for 50% more when below 30% maximum health

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