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TFT Patch 11.10 PBE Notes – 04/27 – 05-11 Collection

tft 11.9 patch notes, tft patch 11.10 pbe notes, tft patch 11.10

Welcome to the TFT Patch 11.10 PBE Notes! The new patch cycle has begun with the release of LoL 11.9 Patch Notes! This patch contains the trait, champion changes for the new set, and much more are down below! Although many of the changes are made for testing purposes, catching these changes is good to be prepared for the next patch’s release.

This article will be updated with additional information provided until the live-release of the patch.

PBE Content is tentative and subject to change – what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.

Follow upcoming LoL Patch 11.10 PBE Notes to stay up-to-date with LoL!

Let’s move on to our article where we will collect the information that emerged in PBE from 04/27 to 05/11.


TFT Patch 11.10 PBE Notes


Heal: 30/60/100/160% >>> 30/60/90/130%


AS: 60/140% >>> 70/180%


SP: 20/50 >>> 20/60

SP per Stack: 2/5 >>> 2/6 


TFT Patch 11.10 PBE Notes

1 Cost


Spell AD: 180/200/220% >>> 180/200/240%

Spell Base Damage: 350/600/950 >>> 350/600/1000


AD: 20 >>> 25

2 Cost


Spell Damage: 100/200/500 >>> 150/250/700


Spell AD: 140/150/180% >>> 160/180/220%


Spell Damage: 250/350/600 >>> 300/400/600


Spell Damage: 100/200/700 >>> 200/400/1000


Spell Damage: 25/50/100 >>> 40/60/100

3 Cost


Spell Damage: 150/200/400 >>> 200/250/400

Spell Secondary Damage: 75/100/200 >>> 100/125/200


Spell AS: 60/75/100% >>> 70/80/100%

Spell Polymorph Duration: 2/2.5/3 >>> 2.5/3/3.5 seconds


Spell Damage: 300/450/800 >>> 400/600/1000


Spell width has been increased to now hit targets that are adjacent to his primary target


Health: 800 >>> 900


Mana: 40/80 >>> 60/120

Spell Stun Duration: 2/2.5/3.5 >>> 2/2.5/3 seconds

4 Cost


Armor and MR: 25 >>> 30


Mana: 80/160 >>> 100/180


Armor and MR: 20 >>> 25


Spell AD: 180/200/240% >>> 160/180/220%

Spell Base Damage: 150/250/400 >>> 150/200/400


Mana: 50/100 >>> 80/160


Armor and MR: 30 >>> 25

Spellcast Mana Lock: 1 >>> 1.25 seconds

Spell Damage: 200/240/800 >>> 180/240/700

5 Cost


Spell Damage: 350/500/7777 >>> 400/600/7777


Spell Damage: 120/150/666 >>> 140/175/666


Armor and MR: 35 >>> 40


TFT Patch 11.10 PBE Notes

Zz’Rot Portal

Summoned Units, such as Abomination’s Monstrosity, will not spawn a Voidspawn

The Voidspawn’s Health and AD have been reduced across all Stages

The Voidspawn’s Armor and MR no longer scale with Stage

Armor/MR: 20

Shadow Zz’Rot Portal

Summoned Units, such as Abomination’s Monstrosity, will not spawn an Unstable Voidspawn

Explosion Damage: 600 >>> 500 

Voidspawn Stage Scaling:

Scaling Cap: Stage 6 >>> Stage 5 (Still Stage 8 in Hyper Roll)

Capped Health: 3000 >>> 2250

Capped AD: 200 >>> 140

Giant Slayer

Bonus Damage Over 1750 Health: 70% >>> 80%

Shadow Giant Slayer

Bonus Damage: 45% >>> 50%


Spell Shield Duration: 10 >>> 12 seconds

Statikk Shiv

Lightning Damage: 65 >>> 70

Shadow Statikk Shiv

Lightning Damage: 65 >>> 70

Shadow Titan’s Resolve

Cooldown Between Procs: 4 >>> 3 seconds

Bug Fixes

TFT Patch 11.10 PBE Notes

Fixed a bug where if a player bought Teemo at 7hp and died later to normal causes, they would still take the -66 Teemo damage and hear the VO play as if they had been killed by purchasing Teemo.

Fixed a bug where a Draconic egg would not give you gold if there were no more Draconic units left in the pool

Fixed a bug where you could swap an overflowed Draconic egg with a unit

Shadow Force of Nature will no longer appear in the Carousel

Fixed an issue where units would occasionally not pick a new target when an enemy they were targeting entered Guardian Angel’s revive

Thieves gloves correctly kicks items off of other benched units when combined on the bench

Re: ZZ’rot/Abom, we’ve decided to error on overnerfing here. There isn’t any text that explains this which isn’t ideal, but we’ll get that in for 11.10. But for now, ZZ’rot got nerfed a little extra hard, and won’t work with Abom. It’s worth it to remove this for now.
There’s a few other things we have our eye on, but nothing cross into the realm of unacceptable so we’ll see what rises to the top. PBE data is always a bit dicey, so we’ll see what happens.  Other than that, enjoy Reckoning. Thanks again, and we can’t wait for everyone to see what all is coming starting tomorrow leading up to the live game on your server Wednesday morning local time. Thanks and have fun!

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  • mathew
    May 4, 2021 at 1:33 AM

    “There’s a few other things we have our eye on, but nothing cross into the realm of unacceptable”. Ahh, ok, so a cost 2 champion with 2 itens (Leblanc) carrying the game solo because of a manalock bug is acceptable.

  • john
    May 5, 2021 at 2:29 PM

    Where is the Leblanc nerf? KEKW

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