Hello Legends, welcome to the TFT Patch 11.16 PBE Notes! The new patch cycle has begun with the release of TFT 11.15 Patch Notes! This patch contains balance changes for traits and champions. Although many of the changes are made for testing purposes, catching these changes is good to be prepared for the next patch’s release.
This article will be updated with additional information provided until the live release of the patch.
PBE Content is tentative and subject to change – what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.
Let’s move on to our article where we will collect the information that emerged in PBE from 07/21 to 08/11.
TFT Patch 11.16 PBE Notes
- Trait changed
- 2 Unit: +25% Attack Speed, 15% Heal
- 4 Unit: +25% Attack Speed, 20% Heal
- 6 Unit: +25% Attack Speed, 25% Heal
- 8 Unit: +25% Attack Speed, 35% Heal
- 6 unit AD increased from 5 to 6
- 2 unit attack speed increased from 75% to 80%
- 2 unit attack speed increased from 5% to 10%
- 4 unit attack speed increased from 30% to 35%
TFT Patch 11.16 PBE Notes
- Healing lowered from 25/35/75 to 20/30/70
- Healing lowered from 350 to 200/225/250
- Damage lowered from 200/400/1000 to 175/350/800
- Damage reduction cap lowered from 90% to 80%
- Attack speed lowered from 125/150/175% to 120/140/160%
- Armor & MR lowered from 80/125/250 to 60/100/200
- Damage lowered from 250/400/750 to 250/375/700
- Bonus AD lowered from 90/100/130% to 90/100/120%
- Damage lowered from 250/350/650 to 250/350/600
- Bonus true damage lowered from 25/35/65 to 25/35/60
- Damage lowered from 250/350/700 to 250/350/650
- Attack speed duration increased from 4 to 5
- Ability changed:
- Passive: Every third attack, Nocturne slashes all adjacent enemies for [70% of AD + 70/85/110] bonus physical damage, and heals himself for 100% of the damage dealt. If only one target is hit, Nocturne also increases his Attack Speed by 35% for 3 seconds.
- Damage lowered from 200/300/2000 to 200/300/1200
- Taunt duration increased from 2s to 2.5s
- Heal increased from 50% of damage blocked to 60% of damage blocked
- Damage increased from 210/260/700 to 225/280/750
- Bonus damage increased from 150/200/400 to 150/200/600
- % AD increased from 350/375/475% to 350/375/500%
- Damage increased from 210/260/750 to 225/280/750
- Armor and MR increased from 1/1/11 to 2/2/11
- Max health damage increased from 25/30/200% to 25/35/200%
- Attack speed increased from 60/80/400% to 70/85/400%
- Damage lowered from 450/600/3333 to 400/600/3333
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