With this branch of our main TFT Set 4 Main Thread, we aim to introduce you to the Champion Classes as a Cheatsheet in TFT Set 4.
What is TFT?
TFT is an 8 player Auto Battler which is a new genre that pioneered with Dota 2’s Auto Chess, TFT is Riot’s sight of this new genre. In this genre, the player strategically places his champions in grids and watches them fight with other player’s placed champions. And the battle to become the last one standing, these guides aim to help you to get through the basics and becoming the one that stands. To get better at the game you can use our guides, useful charts, and lists in the links below.
Set 4 – Fates Classes
Classes in TFT are characteristic features either in their way of fighting or weapons that belong champions share. Similar to origins, classes also have some bonuses and effects over their included champions, there is a list of all classes and belonging champions down below.
Adepts calm the flow of battle, reducing the Attack Speed of all enemies by 50% for a few seconds at the start of combat.
Innate: Before combat starts, Assassins leap to the enemy backline. Assassins’ spells can critically strike and they gain bonus Critical Strike Damage and Critical Hit Chance.
Brawlers gain bonus Maximum Health.
Dazzler’s spells reduce their target’s Attack Damage by 50% for a few seconds.
Innate: Duelists gain bonus Movement Speed. Duelists’ attacks grant Attack Speed, up to 8 stacks.
(1) Emperors deploy with two additional units that can be moved separately. These Shieldbearers do not move or attack and die when their Emperor dies.
Every three seconds, all Hunters will attack the lowest health enemy, dealing increased damage.
At the start of combat, Keepers grant themselves and all nearby allies a shield for 8 seconds. This shield is 50% stronger on Keepers.
(2) 175 Shield Amount
(4) 225 Shield Amount
(6) 300 Shield Amount
Mages cast their abilities twice instead of once and have modified Spell Power.
All allies gain Magic Resistance.
Innate: When combat starts, Shades teleport to the enemy backline. Every third attack Shades dip into the shadows, stealths the champion, and causes their next basic attack to deal bonus magic damage.
Sharpshooters attacks and spells ricochet to nearby enemies dealing reduced damage.
Vanguard champions gain bonus Armor.
Stay tuned for more comprehensive TFT Guides by SenpAI! We constantly improve our platform and share insights upon new sets, tactics & compositions. See you in the next round!
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