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VALORANT Patch Notes 1.08 – Blast Pack Update

VALORANT patch 1 08

Greetings Agents! A light update is served as VALORANT Patch 1.08 with balancing Raze’s Blast Pack, good news for Guardian lovers and the thing we all want to hear about the recurring maps. 

VALORANT Patch 10 19

 

Agent Updates

patch 1.08

RAZE

Blast Pack

  1. Initial damage reduced to 15 with a .2 meter inner radius, falling off to 5 minimum damage
  2. Once the satchel lands, it arms after .5 seconds, increasing it’s max damage to 50
  3. Shooting the blast pack causes it to detonate, dealing its current damage amount
  4. Satchel no longer does damage to allies

Let’s accept the fact that Blast Pack was an absolute pain to be around. When you see it, you either get that Raze down with a headshot or you drop everything you have and run. Which, of course ends up with you getting a shot in the head. Now that the radius is down & has a wind-up time, survivability against her will drastically improve. 

 

Weapon Updates

patch 1.08

Guardian BUFF

  1. Price reduced from 2500 >>> 2400
  2. Improved Rate of fire from 4.75 >>> 5.25 RPS (rounds per second)
  3. Improved weapon recovery from .35 after 3 bullets to .2925 after 3 bullets

You’re low on Creds? Need to get that round no matter what? Riot’s got your back. Guardian is now more accessible but in a place that it wouldn’t interfere with Phantom or Vandal.

Map Rotation Changes

patch 1.08

This is great news. Players were quite worn off of constantly playing on the same map; especially if they’re on a row. VALORANT has balanced the map frequency therefore if you have played on Haven in the latest match, you won’t be playing on Haven for the next.

  1. Matchmaking queue for all modes has been updated to measure all your recently played maps, throughout all modes, so that for any given queue you:
    • Have a better chance of playing on a map you haven’t played recently
    • Are much less likely to play on the same map several games in a row

Quality of Life

patch 1.08

  1. Observers will now see a timer rather than their screen being obscured when observing a player who is blinded
  2. Minimap performance improvements
  3. The social panel will now pause sorting while you’re hovering or interacting with it
  4. Updated verbiage in the All Ranks modal in the Career page to be more consistent with Competitive overtime rules

Bug Fixes

patch 1.08

  1. Prime Classic VFX fixed
  2. Fixed a bug where the End of Game screen would display a “Still processing” message, and then wouldn’t show that match in your Career tab
  3. Fixed a bug where “High Skill Disparity” would display in Custom Game Lobbies

You have reached the end of VALORANT Patch 1.08! Let’s keep in touch for the next batch of the VALORANT updates.  


Check out our VALORANT Guides covering all Agents, Weapons Maps below!


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Architect & Digital Alchemist. E-sports Consultant for FalconAI.

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